Added the pr_checkextension cvar and checkextension ("QUAKE_EX") function in QuakeC to detect if the mod is running under the updated Quake client. ![]() The following changes apply to users who may be developing add-ons that work on the PC version of Quake Disabled GPU culling to improve performance in Dimension of the Machine.Fixed an issue in which the Max FPS option did not correctly display custom settings in drop down menu.Fixed an issue that caused players who joined local multiplayer to inherit Player 1’s control preferences.Fixed issue in which bots tried to re-use single-use buttons and triggers.Removed Bot support on maps that lack waypoints.Bots no longer linger in slime or lava for too long.Bots should now see all triggers and doors as shootable.Resolved issue where bots would not grab needed pickups.Resolved issue when sounds would drop and entities disappear or flicker during online play.Fixed bug in which enhanced Ogre model would sink into ground plane after death.Texture smoothing setting restores correctly after deactivating the Quake 64 add-on.Spanish episode end slate text is no longer cut off.Usernames with quotation marks now appear correctly in game.Darkened lighting on the roof to restore the original visual effect on Shub-Niggurath's Pit (END).Fixed a lighting bug in The Door to Chthon (E1M6) that caused the darkened path to be lit prematurely.Fixed an issue in which some decals were oriented incorrectly in Scourge of Armagon.The Silver Key no longer shows up in Hell’s Atrium (E4M5) on Deathmatch.Fixed an issue in which Track 11 was playing instead of Track 10 on Gloom Keep (E1M5), The Wizard’s Manse (E2M5), The wind Tunnels (E3M5) and Hell’s Atrium (E4M5).Resolved an issue in which the wrong audio track was playing during the Scourge of Armagon demo.Resolved issue that caused excessive clipping when multiple sounds play simultaneously.Fixed rare audio crash in Scourge of Armagon.Turning off friendly fire no longer prevents self-damage.Resolved a bug that could result in the player getting stuck when jumping out of the water.Game speed now correctly resets after using the Weapon Wheel.Fixed backward movement speed accidentally being set to walk. ![]() Note: Users with existing save data may need to bind these manually from the Input Options menu.Added default keyboard binds for the Laser Cannon, and Mjolnir in Scourge of Armagon.Added quick save and quick load key binds.Improved bot navigation on The Abandoned Base (DM3).Added text dialogues for when bots make kills or get killed.Improved bot melee attack, swimming and weapon selection behaviors.Added bot support for the following levels.Improved Scourge of Armagon client-side prediction.Removed visible game limit in match browser.Weapon wheel HUD element is no longer cut off on local multiplayer vertical split-screen.Hosts are now identified by an icon instead of a color to make it easier to distinguish for color blind players.Save game process is faster on large levels.A Grave Mistake (MGE4M2): added checkpoint spawns in co-op and pain triggers to prevent falling through and skipping them.Grave Machine (MGE4M1): added checkpoint spawns in co-op and fixed pain triggers around pentagram.Hell or Dark Water (MGE3M2): added checkpoint spawns in co-op after traps section. ![]() Map Improvements: Dimension of the Machine
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